Variant possible: Blackjack White 3 Slots Machine
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Big Winner, Ultra-Luxe
Big Winner, Ultra-Luxe[1] is an unmarked quest in Fallout: New Vegas.
Quick walkthrough
Play the games that the casino has to offer (Blackjack and Roulette) until getting banned from gambling in the casino.
The Ultra-Luxe does not have any slot machines, as they believe they are too noisy. As the player wins, three different prizes will be received from the casino. Each prize will be given after winning a certain amount of chips while gambling. These prizes are usually given by the table manager of the casino.
After winning a large amount of chips, the player will be permanently banned from gambling at the casino.
Detailed walkthrough
NOTE - This is the only casino to not offer slot machines, only blackjack and roulette. As the Courier wins the games that the casino has to offer, they will receive the below rewards after reaching the target chip amount:
After winning 15,000+ Blackjack White 3 Slots Machine, the Courier will be banned from playing games in the Ultra-Luxe. They can still use its other functions like the bar but cannot gamble on its tables anymore. This ban is permanent.
Notes
- The Ultra-Luxe doesn't have a table manager. Instead, a normal White Glove dispenses the rewards. His pathing to the player is often a bit awkward.
References
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Slot Machines
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Win/Loss Statement Request
Club members can request a win/loss statement for tax purposes. Win/Loss Statements are now available online! Simply login with your Fire Keeper's Club account number and PIN in the "My Account" section and navigate to the Win/Loss page.
You may also request a copy of your Win/Loss Statement on property. Download the request form, print it out and bring it to the Fire Keeper's Club booth by the skywalk on your next visit.
Statements are available seven to ten working days after the date of request and can only be mailed if you are a banned patron or live in another city or state. (Please call 414-847-7914 for questions on mailed statements.) When picking up your statement at the Fire Keeper’s Club booth by the skywalk, you must Blackjack White 3 Slots Machine a valid photo ID and the name on the ID must match that of the requestor.
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Blackjack
Gambling card game
This article is about the gambling game. For the variant of Hearts called Black Jack, see Black Jack (Hearts). For the shedding-type card game sometimes Blackjack White 3 Slots Machine Black Jack, see Black Jack (Switch). For other uses, Blackjack White 3 Slots Machine, see Black Jack.
A 21 example, consisting of an Ace and a 10-valued card | |
Alternative names | Twenty-One |
---|---|
Type | Comparing |
Players | 2+, Blackjack White 3 Slots Machine, usually 2–7 |
Skills required | Probability |
Cards | 52 to 416 (one to eight 52-card decks) |
Deck | French |
Play | Clockwise |
Random chance | High |
Pontoon, Blackjack White 3 Slots Machine, Twenty-One, Siebzehn und Vier, Vingt-et-Un |
Blackjack (formerly Black Jack and Vingt-Un) is a casinobanking game.[1]: 342 The most widely played casino banking game in the world, it uses decks of 52 cards and descends from Blackjack White 3 Slots Machine global family of casino banking games known as Twenty-One. This family of card games also includes the British game of Pontoon and the European game, Blackjack White 3 Slots Machine, Vingt-et-Un.[2] Blackjack players do not compete against each other. The game is a comparing card game where each player competes against the dealer.
History[edit]
Blackjack's immediate precursor was the English version of twenty-one called Vingt-Un, a game of unknown (but probably Spanish) provenance. The first written reference is found in a book by the Spanish author Miguel de Cervantes. Cervantes was a gambler, and the protagonists of his "Rinconete y Cortadillo", from Novelas Ejemplares, are card cheats in Seville. They are proficient at cheating at veintiuna (Spanish for "twenty-one") and state that the object of the game is to reach 21 points without going over and that the ace values 1 or 11. The game is played with the Spanish baraja deck.
"Rinconete y Cortadillo" was written between 1601 and 1602, implying that ventiuna was played in Castile since the beginning of the 17th century or earlier. Later references to this game are found in France and Spain.[3]
The first record of the game in France occurs in 1768 and in Britain during the 1770s and 1780s, but the first rules appear in Britain in 1800 under the name of Vingt-Un.[6] Twenty-One, still known then as Vingt-Un, appeared in the United States in the early 1800s. The first American rules were an 1825 reprint of the 1800 English rules. English Vingt-Un later developed into an American variant in its own right which was renamed blackjack around 1899.
According to popular myth, when Vingt-Un ("Twenty-One") was introduced into the United States (in the early 1800s, during the First World War, or in the 1930s, depending on the source), gambling houses offered bonus payouts to stimulate players' interest. One such bonus was a ten-to-one payout if the player's hand consisted of the ace of spades and a black jack (either the jack of clubs or the jack of spades). This hand was called a "blackjack", and the name stuck even after the ten-to-one bonus was withdrawn.
French card historian Thierry Depaulis debunks this story, showing that prospectors during the Klondike Gold Rush (1896–99) gave the name blackjack to the game of American Vingt-Un, the bonus being the usual ace and any 10-point card, Blackjack White 3 Slots Machine. Since 'blackjack' also refers to the mineral zincblende, which was often associated with gold or silver deposits, he suggests that the mineral name was transferred by prospectors to the top bonus hand. He was unable to find any historical evidence for a special bonus for having Blackjack White 3 Slots Machine combination of an ace with a black jack.
In September 1956, Roger Baldwin, Wilbert Cantey, Herbert Maisel, and James McDermott published a paper titled The Optimum Strategy in Blackjack in the Journal of the American Statistical Association.[10], the first mathematically sound optimal blackjack strategy. This paper became the foundation of future efforts to beat blackjack. Ed Thorp used Baldwin's hand calculations to verify the basic strategy and later published (in 1963) Beat the Dealer.[11]
Rules of play at casinos[edit]
Initial deal
Player action
Dealer's hand revealed
Bets settled
At a blackjack table, the dealer faces five to nine playing positions from behind a semicircular table. Between one and eight standard 52-card decks are shuffled together. To start each round, players place bets in the "betting box" at each position. In jurisdictions allowing back betting, up to three players can be at each position. The player whose bet is at the front of the betting box controls the position, and the dealer consults the controlling player for playing decisions; the other bettors "play behind". A player can usually control or bet in as many boxes as desired at a single table, but an individual cannot play on more than one table at a time or place multiple bets within a single box. In many U.S. casinos, Blackjack White 3 Slots Machine, players are limited to playing one to three positions at a table.
The dealer deals from their left ("first base") to their far right ("third base"). Each box gets an initial hand of two cards visible to the people playing on it. The dealer's hand gets its first card face up, and, in "hole card" games, immediately gets a second card face down (the hole card), which the dealer peeks at but only reveals when it makes the dealer's hand a blackjack. Hole card games are sometimes played on tables with a small mirror or electronic sensor used to peek securely at the hole card. In European casinos, "no hole card" games are prevalent; the dealer's second card is not drawn until the players have played their hands.
Dealers deal the cards from one or two handheld decks, from a dealer's shoe, or from a shuffling machine. Single cards are dealt to each wagered-on position clockwise from the dealer's left, followed by a single card to the dealer, followed by an additional card to each of the positions in play. The players' initial cards may be dealt face up or face down (more common in single-deck games).
The object of the game is to win money by creating card totals higher than those of the dealer's hand but not exceeding 21, or by stopping at a total in the hope that dealer will bust. On their turn, players choose to "hit" (take a card), "stand" (end their turn and stop without taking a card), "double" (double their wager, take a single card, and finish), "split" (if the two cards have the same value, separate them to make two hands), or "surrender" (give up a half-bet and retire from the game).
Number cards count as their number, the jack, queen, and king ("face cards" or "pictures") count as 10, and aces count as either 1 or 11 according to the player's choice, Blackjack White 3 Slots Machine. If the total exceeds 21 points, it busts, Blackjack White 3 Slots Machine, and all bets on it immediately lose.
After the boxes have finished playing, the dealer's hand is resolved by drawing cards until the hand achieves a total of 17 or higher (a dealer total of 17 including an ace valued as Blackjack White 3 Slots Machine, also known as a "soft 17", must be drawn to in some games and must stand in others). The dealer never doubles, splits, or surrenders. If the dealer busts, all remaining player hands win, Blackjack White 3 Slots Machine. If the dealer does not bust, each remaining bet wins if its hand is higher than the dealer's and loses if it is lower.
A player total of 21 on the first two cards is a "natural" or "blackjack," and the player wins immediately unless dealer also has one, in which case the hand ties. In the case of a tie ("push" or "standoff"), bets are returned without adjustment. But a blackjack beats any hand that is not a blackjack, even one with a value of 21.
Wins are paid out at even money, except for player blackjacks, which are traditionally paid out at 3 to 2 odds, Blackjack White 3 Slots Machine. Many casinos today pay blackjacks at less than 3:2. This is common in single-deck blackjack games.[12]
Blackjack games usually offer a side bet called insurance, which may be placed when the dealer's face up card is an ace, Blackjack White 3 Slots Machine. Additional side bets, such as "Dealer Match" which pays when the player's cards match the dealer's up card, Blackjack White 3 Slots Machine, are also sometimes available.
Player decisions[edit]
"Doubling Down" redirects here. For the South Park episode, see Doubling Down (South Park).
After the initial two cards, the player has up to five options: "hit", "stand", "double down", "split", or "surrender". Each option has Blackjack White 3 Slots Machine corresponding hand signal.
- Signal: Scrape cards against table (in handheld Blackjack White 3 Slots Machine tap the table with finger or wave hand toward body (in games dealt face up).
- Stand: Take no more cards; also known as "stand pat", "sit", "stick", Blackjack White 3 Slots Machine, or "stay".
- Signal: Slide cards under chips (in handheld games); wave hand horizontally (in games dealt face up).
- Double down: Increase the initial bet by 100% and take exactly one more card. The additional bet is placed next to the original bet. Some games permit the player to increase the bet by amounts smaller than 100%. Non-controlling players may or may not double their wager, but they still only take one card.
- Signal: Place additional chips beside the original bet outside the betting box and point with one finger.
- Split: Create two hands from a starting hand where both cards are the same value. Each new hand gets another card so that the player has two starting hands. This requires an additional bet on the second hand. The two hands are played out independently, and the wager on each hand is won or lost independently. In the case of cards worth 10 points, some casinos only allow splitting when the cards are the same rank. For example, 10-10 could be split, but K-10 could not. Doubling and re-splitting after splitting are often restricted. A 10-valued card and an ace resulting from a split usually isn't considered a blackjack. Hitting split aces is often not allowed, Blackjack White 3 Slots Machine. Non-controlling players can opt to put up a second bet or not. If they do not, they only get paid or lose on one of the two post-split hands.
- Signal: Place additional chips next to the original bet outside the betting box and point with two fingers spread into a V formation.
- Surrender: Forfeit half the bet and end the hand immediately. This option is only available at some tables in some casinos, and the option is only available as the first decision.
- Signal: Spoken; there are no standard signals.
Hand signals help the "eye in the sky" make a video recording of the table, which resolves disputes and identifies dealer mistakes. It is also used to protect the casino against dealers who steal chips or players who cheat, Blackjack White 3 Slots Machine. Recordings can also identify advantage players. When a player's hand signal disagrees with their words, the hand signal takes precedence.
A hand can "hit" as many times as desired until the total is 21 or more. Players must stand on a total of 21. After a bust or a stand, play proceeds to the next hand clockwise around the table. After the last hand is played, the dealer reveals the hole card and stands or draws according to the game's rules. When the outcome of the dealer's hand is established, any hands with bets remaining on the table are resolved (usually in counterclockwise order); bets on losing hands are forfeited, the bet on a push is left on the table, and winners are paid out.
Insurance[edit]
If the dealer shows an ace, an "insurance" bet is allowed. Insurance is a side bet that the dealer has a blackjack. The dealer asks for insurance bets before the first player plays. Insurance bets of up to half the player's current bet are placed on the "insurance bar" above player's cards. If the dealer has a blackjack, insurance pays 2 to 1. In most casinos, the dealer looks at the down card and pays off or takes the insurance bet immediately. In other casinos, the payoff waits until the end of the play.
In face-down games, if a player has more than one hand, they are allowed to look at all their hands before deciding. This is the only condition where a player can look at multiple hands.
Players with blackjack can also take insurance, Blackjack White 3 Slots Machine.
Insurance bets lose money in the long run. The dealer has a blackjack less than one-third of the time. In some games, players can also take insurance when a 10-valued card shows, but the dealer has an ace in the hole less than one-tenth of the time.
The insurance bet is susceptible to advantage play. It is advantageous to make an insurance bet whenever the hole Blackjack White 3 Slots Machine has more than a one in three chance of being a ten. Card counting techniques can identify such situations.
Rule variations and effects on house edge[edit]
Note: where changes in the house edge due to changes in the rules are stated in percentage terms, the difference is usually stated here in percentage points, not percentage. For example, if an edge of 10% is reduced to 9%, it is reduced by one percentage point, not reduced by ten percent.
Blackjack rules are generally set by regulations which establish permissible rule variations at the casino's discretion.[13] Blackjack comes with a "house edge"; the casino's statistical advantage is built into the game. Most of the house's edge comes from the fact that the player loses when both the player and dealer bust, Blackjack White 3 Slots Machine. Blackjack players using basic strategy lose less than an average of 1% of their action over the long run, giving blackjack one of the lowest edges in the casino. The house edge for games where blackjack pays 6 to 5 instead of 3 to 2 increases by about 1.4%, though. Player deviations from basic strategy also increase the house edge.
- Dealer hits soft 17
Each game has a rule about whether the dealer must hit or stand on soft 17, which is generally printed on the table surface. The variation where the dealer must hit soft 17 is abbreviated "H17" in blackjack literature, with "S17" used for the stand-on-soft-17 variation, Blackjack White 3 Slots Machine. Substituting an "H17" rule with an "S17" rule in a game benefits the player, decreasing the house edge by about 0.2%.
- Number of decks
All things being equal, using fewer decks decreases the house edge. This mainly reflects an increased likelihood of player blackjack, Blackjack White 3 Slots Machine, since if the players draws a ten on their first card, the subsequent probability of drawing an ace is higher with fewer decks. It also reflects a decreased likelihood of blackjack-blackjack push in a game with fewer decks.
Casinos generally compensate by tightening other rules in games with fewer decks, in order to preserve the house edge or discourage play altogether. When offering single deck blackjack games, casinos are more likely to disallow doubling on soft hands or after splitting, to restrict resplitting, require higher minimum bets, and to pay the player less than 3:2 for a winning blackjack.
The following table illustrates the mathematical effect on the house edge of the number of decks, Blackjack White 3 Slots Machine, by considering games with various deck counts under the following ruleset: double after split allowed, resplit to four hands allowed, no hitting split aces, no surrender, double on any two cards, original bets only lost on dealer blackjack, Blackjack White 3 Slots Machine, dealer hits soft 17, and cut-card used. The increase in house edge per unit increase in the number of decks is most dramatic when comparing the single deck game to the two-deck game, and becomes progressively smaller as more decks are added, Blackjack White 3 Slots Machine.
Number of decks | House advantage |
---|---|
Single deck | 0.17% |
Double deck | 0.46% |
Four decks | 0.60% |
Six decks | 0.64% |
Eight decks | 0.66% |
- Late/early surrender
Surrender, for those games that allow it, is usually not permitted against a dealer blackjack; if the dealer's first card is an ace or ten, the hole card is checked to make sure there is no blackjack before surrender is offered. This rule protocol is consequently known as "late" surrender. The alternative, "early" surrender, gives player the option to surrender before the dealer checks for blackjack, or in a no hole card game. Early surrender is much more favorable to the player than late surrender.
For late surrender, however, Blackjack White 3 Slots Machine, while it is tempting to opt for surrender on any hand which will probably lose, the correct strategy is to only surrender on the very worst hands, because having even a one in four chance of winning the full bet is better than losing half the bet and pushing the other half, as entailed by surrendering.
- Resplitting
If the cards of a post-split hand have the same value, most games allow the player to split again, or "resplit". The player places a further wager and the dealer separates the new pair dealing a further card to each as before. Some games allow unlimited resplitting, while others may limit it to a certain number of hands, such as four hands (for example, "resplit to 4").
- Hit/resplit split aces
After splitting aces, the common rule is that only one card will be dealt to each ace; the player cannot split, double, or take another hit on either hand. Blackjack White 3 Slots Machine variants include allowing resplitting aces or allowing the player to hit split aces. Games allowing aces to be resplit are not uncommon, Blackjack White 3 Slots Machine, but those allowing the player to hit split aces are extremely rare. Allowing the player to hit hands resulting from split aces reduces the house edge by about 0.13%; allowing resplitting of aces reduces house edge by about 0.03%. Note that a ten-value card dealt on a split ace (or vice versa) will not be counted as a blackjack, but as a soft 21.
- No double after split
After a split, most games allow doubling down on the new two-card hands. Disallowing doubling after a split increases the house edge by about 0.12%.
- Double on 9/10/11 or 10/11 only
Under the "Reno rule", double down is only permitted on hard totals of 9, 10, or 11 (under a similar European rule, only 10 or 11). Basic strategy would otherwise call for some doubling down with hard 9 and soft 13–18, and advanced players can identify situations where doubling on soft 19–20 and hard 8, 7 and even 6 is advantageous. The Reno rule prevents the player from taking advantage Blackjack White 3 Slots Machine double down in Blackjack White 3 Slots Machine situations and thereby increases the player's expected loss. The Reno rule increases the house edge by around 1 in 1,000, and its European version by around 1 in 500.
- No hole card and OBO
In most non-U.S. casinos, a "no hole card" game is played, meaning that the dealer does not draw nor consult their second card until after all players have finished making decisions. With no hole card, it is almost never correct basic strategy to double or split against a dealer ten or ace, since a dealer blackjack will result in the loss of the split and double bets; the only exception is with a pair of aces against a dealer 10, where it is still correct to split. In all other cases, a stand, hit or surrender is called for. For instance, holding 11 against a dealer 10, the correct strategy is to double in a hole card game (where the player knows the dealer's second card is not an ace), but to hit in a no hole card game. The no hole card rule adds approximately 0.11% to the house edge.
The "original bets only" rule variation appearing in certain no hole card games states that if the player's hand loses to a dealer blackjack, only the mandatory initial bet ("original") is forfeited, and all optional bets, meaning doubles and splits, are pushed. "Original bets only" is also known by the acronym OBO; it has the same effect on basic strategy and house edge as reverting to a hole card game.[14]
- Altered payout for a winning blackjack
In many casinos, a blackjack pays only 6:5 or even 1:1 instead of the usual 3:2. This is most common at tables with lower table minimums. Although this payoff was originally limited to single-deck games, it has spread to double-deck and shoe games, Blackjack White 3 Slots Machine. Among common rule variations in the U.S., these altered payouts for blackjack are the most damaging to the player, causing the greatest increase in house edge. Since blackjack occurs in approximately 4.8% of hands, the 1:1 game increases the house edge by Blackjack White 3 Slots Machine, while the 6:5 game adds 1.4% to the house edge. Video blackjack machines generally pay Blackjack White 3 Slots Machine payout for a blackjack.[12]
- Dealer wins ties
The rule that bets on tied hands are lost rather than pushed is catastrophic to the player. Though rarely used in standard blackjack, it is sometimes seen in "blackjack-like" games such as in some charity casinos.
Blackjack strategy[edit]
Basic strategy[edit]
Each blackjack game has a basic strategy, the optimal method of playing any hand. When using basic strategy, the long-term house advantage (the expected loss of the player) is minimized.
An example of a basic strategy is shown in the table below, which applies to a game with the following specifications:[15]
- Four to eight decks
- The dealer hits on a soft 17
- A double is allowed after a split
- Only original bets are lost on dealer blackjack
Player hand | Dealer's face-up card | |||||||||
---|---|---|---|---|---|---|---|---|---|---|
2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | A | |
Hard totals (excluding pairs) | ||||||||||
18–21 | S | S | S | S | S | S | S | S | S | S |
17 | S | S | S | S | S | S | S | S | S | Us |
16 | S | S | S | S | S | H | H | Uh | Uh | Uh |
15 | S | S | S | S | S | H | H | H | Uh | Uh |
13–14 | S | S | S | S | S | H | H | H | H | H |
12 | H | H | S | S | S | H | H | H | H | H |
11 | Dh | Dh | Dh | Dh | Dh | Dh | Dh casino torrelodones | Dh | Dh | |
10 | Dh | Dh | Dh | Dh | Dh | Dh | Dh | Dh | H | H |
9 | H | Dh | Dh | Dh | Dh | H | H | H | H | H |
5–8 | H | H | H | H | H | H | H | H | H | H |
Soft totals | ||||||||||
2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | A | |
A,9 | S | S | S | S | S | S | S | S Blackjack White 3 Slots Machine | S | |
A,8 | S | S | S | S | Ds | S | S | S | S | S |
A,7 | Ds | Ds | Ds | Ds | Ds | S | S | H | H | H |
A,6 | H | Dh | Dh | Dh | Dh | H | H | H | H | H |
A,4–A,5 | H | H | Dh | Dh | Dh | H | H | H | H | H |
A,2–A,3 | H | H | H | Dh | Dh | H | H | H | H | H |
Pairs | ||||||||||
2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | A | |
A, A | SP | SP | SP | SP | SP | SP | SP | SP | SP | SP |
10,10 | S | S | S | S | S | S | S | S | S | S |
9,9 | SP | SP | SP | SP | SP | S | SP | SP | S | S |
8,8 | SP | SP | SP | SP | SP | SP | SP | SP | SP | Usp |
7,7 | SP | SP | SP | SP | SP | SP | H | H | H | H |
6,6 | SP | SP | SP | SP | SP | H | H | H | H | H |
5,5 | Dh | Dh | Dh | Dh | Dh | Dh | Dh | Dh | H | H |
4,4 | H | H | H | SP | SP | H | H | H | H | H |
2,2–3,3 | SP | SP | SP | SP | SP | SP | H | H | H | H |
Key:
- S = Stand
- H = Hit
- Dh = Double (if not allowed, then hit)
- Ds = Double (if not allowed, then stand)
- SP = Split
- Uh = Surrender (if not allowed, then hit)
- Us = Surrender (if not allowed, then stand)
- Usp = Surrender (if not allowed, then split)
Most basic strategy decisions are the same for all blackjack games. Rule variations call for changes in only a few situations. For example, to use the table above on a game with the stand on soft 17 Blackjack White 3 Slots Machine (which favors the player, and is typically found only at higher-limit tables today) only 6 cells would need to be changed: hit on 11 vs. A, hit on 15 vs. A, stand on 17 vs. A, stand on A,7 vs. 2, stand on A,8 vs. 6, and split on 8,8 vs. A. Regardless of the specific rule variations, taking insurance or "even money" is never the correct play under basic strategy.[15]
Estimates of the house edge for blackjack games quoted by casinos and gaming regulators are based on the assumption that the players follow basic strategy.
Most blackjack games have a house edge of between 0.5% and 1%, placing blackjack among the cheapest casino table games for the player. Casino promotions such as complimentary match play vouchers or 2:1 blackjack payouts allow the player to acquire an advantage without deviating from basic strategy.[16]
Composition-dependent strategy[edit]
Basic strategy is based upon a player's point total and the dealer's visible card. Players can sometimes improve on Blackjack White 3 Slots Machine decision by considering the composition of their hand, not just the point total. For example, players should ordinarily stand when holding 12 against a dealer 4. But in a single deck game, players should hit if their 12 consists of a 10 and a 2. The presence of a 10 in the player's hand has two consequences:[17]
- It makes the player's 12 a worse hand to stand on (since the only way to avoid losing is for the dealer to go bust, which is less likely if there are fewer 10s left in the shoe).
- It makes hitting safer, since the only way of going bust is to draw a 10, and this is less likely with a 10 already in the hand.
Even when basic and composition-dependent strategies lead to different actions, the difference in expected reward is small, and it becomes smaller with more decks, Blackjack White 3 Slots Machine. Using a composition-dependent strategy rather than basic strategy in a single deck game reduces the house edge by 4 in 10,000, which falls to 3 in 100,000 for a six-deck game.[18]
Advantage play[edit]
Main article: Advantage player
Blackjack has been a high-profile target for advantage players since the 1960s. Advantage play is the attempt to win more using skills such as memory, computation, and observation. While these techniques are legal, they can give players a mathematical edge in the game, making advantage players unwanted customers for casinos. Advantage play can lead to The Mummy Slots or blacklisting. Some advantage play techniques in blackjack include:
Card counting[edit]
Main article: Card counting
During the course of a blackjack shoe, Blackjack White 3 Slots Machine, the dealer exposes the dealt cards. Players can infer from their accounting of the exposed cards which cards remain. These inferences can be used in the following ways:
- Players can make larger bets when they have an advantage. For example, the players can increase the starting bet if many aces and tens are left in the deck, in the hope of hitting a blackjack.
- Players can deviate from basic strategy according to the composition of their undealt cards. For example, with many tens left in the deck, players might double down in more situations since there is a better chance of getting a good hand.
A card counting system assigns a point score to each rank of card (e.g., 1 point for 2–6, 0 points for 7–9 and −1 point for 10–A). When a card is exposed, a counter adds the score of that card to a running total, the 'count'. A card counter uses this count to make betting and playing decisions. The count starts at 0 for a freshly shuffled deck for "balanced" counting systems. Unbalanced counts are often started at a value which depends on the number of decks used in the game.
Blackjack's house edge is usually between 0.5%–1% when players use basic strategy.[19] Card counting can give the player a house edge of up to minus 2%.[20]: 5
Card counting works best when few cards remain. This makes single-deck games better for counters. As a result, casinos are more likely to insist that players do not reveal their cards to one another in single-deck games. In games with more decks, casinos limit penetration by ending the shoe and reshuffling when one or more decks remain undealt. Casinos also sometimes use a shuffling machine to reintroduce the cards every Blackjack White 3 Slots Machine a deck has been played.
Card counting is legal unless the counter is using an external device,[20]: 6–7 but a casino might inform counters that they are no longer welcome to play blackjack. Sometimes a casino might ban a card counter from the property.[21]
The use of external devices to help counting cards is illegal throughout the United States.[22]
Shuffle tracking[edit]
Main article: Shuffle tracking
Another advantage play technique, mainly applicable in multi-deck games, involves tracking groups of cards (also known as slugs, clumps, or packs) through the shuffle and then playing and betting according to when those cards come into play from a new shoe. Shuffle tracking requires excellent eyesight and powers of visual estimation but is harder to detect; shuffle trackers' actions are largely unrelated to the composition of the cards in the shoe.[23]
Arnold Snyder's articles in Blackjack Forum magazine brought shuffle tracking to the general public. His book, The Shuffle Tracker's Cookbook, mathematically analyzed the player edge available from shuffle tracking based on the actual size of the tracked slug. Jerry L. Patterson also developed and published a shuffle-tracking method for tracking favorable clumps of cards and cutting them into play and tracking unfavorable clumps of cards and cutting them out of play.[24][25][26]
Identifying concealed cards[edit]
The player can also gain an advantage by identifying cards from distinctive wear markings on their backs, or by hole carding (observing during the dealing process the front of a card dealt face down). These methods are generally legal although their status in particular jurisdictions may vary.[citation needed]
[edit]
Many blackjack tables offer side bets on various outcomes including:[27]
- Player hand and dealer's up card total 19, 20, or 21 ("Lucky Lucky")
- Player initial hand is a pair ("Perfect pairs")
- Player initial hand is suited, suited and connected, or a suited K-Q ("Royal match")
- Player initial hand plus dealer's card makes a flush, straight, or three-of-a-kind poker hand ("21+3")
- Player initial hand totals 20 ("Lucky Ladies")
- Dealer upcard is in between the value of the players two cards ("In Bet")
- First card drawn to the dealer will result in a dealer bust ("Bust It!")
- One or both of the players cards is the same as the dealers card ("Match the Dealer")
The side wager is typically placed in a designated area next to the box for the main wager. A player wishing to wager on a side bet is usually required to place a wager on blackjack. Some games require that the blackjack wager should equal or exceed any side bet wager. A non-controlling player of a blackjack hand is usually permitted to place a side bet regardless of whether the controlling player does so.
The house edge for side bets is generally higher than for the blackjack game itself.[28] Nonetheless, side bets can be susceptible to card counting. A side count designed specifically for a particular side bet, can improve the player edge. Only a few side bets, Blackjack White 3 Slots Machine, like "Lucky Ladies", Blackjack White 3 Slots Machine, offer a sufficient win rate to justify the effort of advantage play.
In team play it is common for team members to be dedicated toward counting only a sidebet using a specialized count.
Blackjack tournaments[edit]
Blackjack can be played in tournament form. Players start with an equal numbers of chips; the goal is to finish among the top chip-holders. Depending on the number of competitors, tournaments may be held over several rounds, with one or two players qualifying from each table after a set number of deals to meet the qualifiers from the other tables in the next round. Another tournament format, Elimination Blackjack, Blackjack White 3 Slots Machine, drops the lowest-stacked player from the table at pre-determined points in the tournament. Good strategy for blackjack tournaments can differ from non-tournament strategy because of the added dimension of choosing the amount to be wagered. As in poker tournaments, players pay the casino an initial entry fee to participate in a tournament, and re-buys are sometimes permitted.
Video blackjack[edit]
Some casinos, as well as general betting outlets, provide blackjack among a selection of casino-style games at electronic consoles. Video blackjack game rules are generally more favorable to the house; e.g., paying out only even money for winning blackjacks. Video and online blackjack games generally deal each round from a fresh shoe (i.e., use an RNG for each deal), rendering card counting ineffective in most situations.[citation needed]
Variants and related games[edit]
Blackjack is a member of family of traditional card games played recreationally worldwide, Blackjack White 3 Slots Machine. Most of these games have not been adapted for casino play. Furthermore, the casino game development industry actively produces blackjack variants, most of which are ultimately not adopted by casinos. The following are the most prominent and established variants in casinos.
- Spanish 21 provides players with liberal rules, such as doubling down any number of cards (with the option to rescue, or surrender only one wager to the house), payout bonuses for five or more card 21s, 6–7–8 21s, 7–7–7 21s, late surrender, and player blackjacks and player 21s always winning. The trade-off is having no 10s in the deck, Blackjack White 3 Slots Machine, although the jacks, queens, and kings are still there. An unlicensed version of Spanish 21 played without a hole card is found in Australian casinos under the name "Pontoon".
- 21st-Century Blackjack (or "Vegas Style" Blackjack) is found in California card rooms. In variations, a player bust does not always result in an automatic loss; depending on the casino, the player can still push if the dealer also busts. The dealer has to bust with a higher total, though.
- Double Exposure Blackjack deals the first two cards of the dealer's hand face up. Blackjacks pay even money, and players lose on ties. Also, players can neither buy insurance nor surrender.
- Double Attack Blackjack has liberal blackjack rules and the option of increasing one's wager after seeing the dealer's up card, Blackjack White 3 Slots Machine. This game is dealt from a Spanish shoe, and blackjacks only pay even money.
- Blackjack Switch is played over two hands, and the second card can be switched between hands. For example, if the player is dealt 10–6 and 5–10, then the player can switch two cards to make hands of 10–10 and 6–5. Natural blackjacks are paid 1:1 instead of the standard 3:2, and a dealer 22 is a push.
- Super Fun 21 allows a player to split a hand up to four times. If the player has six cards totaling 20, they automatically win. Wins are paid 1:1.
Examples of local traditional and recreational related games include French Vingt-et-un ("Twenty-One") and German Siebzehn und Vier ("Seventeen and Four"). Neither game allows splitting. An ace only counts as eleven, but two aces count as a blackjack. It is mostly played in private circles and barracks. The popular British member of the Vingt-Un family is called Pontoon, the name being probably a corruption of "Vingt-et-un".
Blackjack Hall of Fame[edit]
Main article: Blackjack Hall of Fame
In 2002, professional gamblers around the world were invited to nominate great blackjack players for admission into the Blackjack Hall of Fame. Seven members were inducted in 2002, with new people inducted every year after. The Hall of Fame is at the Blackjack White 3 Slots Machine Casino in San Diego. Members include Edward O, Blackjack White 3 Slots Machine. Thorp, author of the 1960s book Beat the Dealer; Ken Uston, who popularized the concept of team play; Arnold Snyder, author and editor of the Blackjack Forum trade journal; and Stanford Wong, author and popularizer of "Wonging", Blackjack White 3 Slots Machine.
References[edit]
- ^Scarne, John (1986). Scarne's new Blackjack White 3 Slots Machine guide to gambling (Fully rev., expanded, updated ed.). Simon & Schuster. ISBN .
- ^Parlett, David (1990). A History of Card Games, OUP, Oxford, p. 78. ISBN 0-19-282905-X
- ^Fontbona, Marc (2008). Historia del Juego en España. De la Hispania romana a nuestros días. Barcelona: Flor del Viento Ediciones. p. 89. ISBN .
- ^Andrews 1781, p. 19, Blackjack White 3 Slots Machine. sfn error: no target: CITEREFAndrews1781 (help)
- ^Baldwin, Roger R.; Cantey, Wilbert E.; Maisel, Herbert; McDermott, James P. (1956), Blackjack White 3 Slots Machine. "The Optimum Strategy in Blackjack". Journal of the American Statistical Association. 51 (275): 429–439. doi:10.2307/2281431. JSTOR 2281431.
- ^"Blackjack History and Events". blackjackreview.com. Retrieved May 21, 2017.
- ^ abTaking a hit: New blackjack odds further tilt advantage toward the house by Jeff Haney, Las Vegas Sun, November 13, 2003.
- ^"Blackjack Rule Variations". wizardofodds.com. Retrieved September 4, 2021.
- ^"Modern Blackjack". www.qfit.com.
- ^ ab"4-Deck to 8-Deck Blackjack Strategy - Wizard of Odds". Wizard of Odds Consulting, Inc. Retrieved April 30, 2014.
- ^"How to Win at Blackjack – Strategies 2021". Veritop. 2021. Archived from the original on May 13, 2021.
- ^"The Wizard of Odds". Fine points of basic strategy in single-deck blackjack. Retrieved December 8, 2006.
- ^"The Wizard of Odds". Total Dependent and Composition Dependent Basic Strategy in Blackjack. Retrieved December 19, 2006.
- ^"Blackjack - Beating Bonuses". www.beatingbonuses.com.
- ^ abGriffin, Peter (March 1, 1999). The theory of blackjack : the compleat card counter's guide to the casino game of 21 (6th ed.). Huntington Press. ISBN .
- ^Thorp, Edward O. (1966) Beat The Dealer, Vintage Books, a Division of Random House, ISBN 978-0-394-70310-7, pp 132–136
- ^"State Gambling Laws". www.gambling-law-us.com. Archived from the original on October 7, Blackjack White 3 Slots Machine, 2011. Retrieved October 26, 2011.
- ^"Blackjack in Color". Shuffle Tracking Counts.
- ^The Gambling Times Guide to Blackjack; Gambling Times Incorporated, Hollywood, CA; 1984; Page 110; ISBN 0-89746-015-4 Shuffle-Tracking An Easy Way to Start
- ^Break the Dealer; by Jerry L. Patterson and Eddie Olsen; Perigee Books; A Division of Penguin Putnam; 1986; ISBN 0-399-51233-0 Shuffle-Tracking; Chapter 6, Page 83
- ^Blackjack: A Winner's Handbook; by Jerry L. Patterson; Perigee Books; A Division of Penguin Putnam; © 1990; ISBN 0-399-51598-4 Shuffle-Tracking; Chapter 4, Page 51
- ^"The Wizard of Odds". Blackjack Side Bets.
- ^"Live Casino Comparer". Blackjack Side Bets Explained - Which One Pays Best?.
Further reading[edit]
General literature[edit]
- Depaulis, Thierry (2010). "Dawson’s Game: Blackjack and the Klondike," in The Playing-Card, Journal of the International Playing-Card Society, Vol. 38, No. 4, ed. by Peter Endebrock, April–June 2010, 317 pages, Blackjack White 3 Slots Machine. Published by The International Playing-Card Society, ISSN 0305-2133.
- Parlett, David (1990). A History of Card Games, OUP, Oxford. ISBN 0-19-282905-X
Blackjack literature[edit]
- Beat the Dealer : A Winning Strategy for the Game of Twenty-One, Edward O. Thorp, 1966, ISBN 978-0-394-70310-7
- Blackbelt in Blackjack, Arnold Snyder, 1998 (1980), ISBN 978-0-910575-05-8
- Blackjack and the Law, I. Nelson Rose and Robert A. Loeb, 1998, ISBN 0-910575-08-8
- Blackjack: A Winner's Handbook, Jerry L. Patterson, 2001, (1978), ISBN 978-0-399-52683-1
- Encyclopedia of Casino Twenty-One, Michael Dalton, 2016, (1993), ISBN 1-879712-02-4
- Ken Uston on Blackjack, Ken Uston, Blackjack White 3 Slots Machine, 1986, ISBN 978-0-8184-0411-5
- Knock-Out Blackjack, Olaf Vancura and Ken Fuchs, 1998, ISBN 978-0-929712-31-4
- Million Dollar Blackjack, Ken Uston, 1994 (1981), ISBN 978-0-89746-068-2
- Playing Blackjack as a Business, Blackjack White 3 Slots Machine, Lawrence Revere, 1998 (1971), ISBN 978-0-8184-0064-3
- Professional Blackjack, Stanford Wong, 1994 (1975), ISBN 978-0-935926-21-7
- The Theory of Blackjack, Blackjack White 3 Slots Machine, Peter Griffin, 1996 (1979), ISBN 978-0-929712-12-3
- The World's Greatest Blackjack Book, Lance Humble and Carl Cooper, 1980, ISBN 978-0-385-15382-9
- The Blackjack Life, Nathaniel Tilton, 2012, ISBN 978-1935396338
Mathematics of blackjack[edit]
- Luck, Logic, and White Lies: The Mathematics of Games, Jörg Bewersdorff, 2004, ISBN 978-1-56881-210-6, doi:10.1201/9780429259005, 121–134, online supplement: Blackjack calculator (JavaScript)
- The Theory of Gambling and Statistical Logic, Richard A. Epstein, 2009 (1967), ISBN 978-0-12-374940-6, Blackjack White 3 Slots Machine, doi:10.1016/C2009-0-20160-7, 265–286
- The Doctrine of Chances. Probabilistic Aspects of Gambling, Stewart Ethier, 2010, ISBN 978-3-540-78782-2, doi:10.1007/978-3-540-78783-9, 643–687
External links[edit]
HOW TO WIN AT SLOTS
Slot machines are games with odds based in math, just like all other casino games. But few players understand just how those odds work, and whether they can do anything to improve their odds.
The objective of this chapter is to introduce you to how slot machine odds work and what that means to your chance to win at slots.
HERE ARE A FEW BASICS:
- Slots machine results are as random as humans can program a computer to be.
- Odds of the game are set so the house will have an edge
- Except in rare cases, Blackjack White 3 Slots Machine, slot machines are not games of strategy
Casino games make money for the house by paying less than the true odds of winning the bet. On table games, that can be relatively simple. At double zero roulette, for example with numbers 1 through Blackjack White 3 Slots Machine plus 0 and 00, the true Roulette odds against any specific number are 37-1, but the house pays single-number winners only 35-1.
HOW MANY POSSIBLE OUTCOMES?
Slot machine odds work in a similar fashion to the roulette example, except there are many more possibilities on the slots. There are thousands, Blackjack White 3 Slots Machine, and sometimes millions, of reel combinations. There also is an open field for game designers to assign how much each winning combination pays. The number of winning combinations and the payoffs per winner work together to determine a game’s odds.
The sheer number of possibilities makes the math that goes Blackjack White 3 Slots Machine slot machine odds more complicated than on table games.
- On early three-reel slots with 10 symbols per reel, there were 1,000 possible combinations (10 x 10 x 10).
- If blank spaces between lines are used as stops, the number of combinations increases to 20x20x20, or 8,000.
- With bigger reels holding 20 symbols and 20 spaces, combinations increase to 40x40x40, or 64,000.
The change to virtual reels enabled programmers to make the reels to behave as if they had any number of stops. With 100 stops on each of three reels, Blackjack White 3 Slots Machine, there are 1 million combinations. The Megabucks three-reel slot that paid the world record jackpot of more than $39 million has about 50 million combinations. Most modern video Blackjack White 3 Slots Machine have five video reels can be as long as the gamemaker needs them to be. With 100 symbols on each of five reels, there are 10 billion combinations.
A SIMPLIFIED SLOT
To see how slots pay less than true odds to give the house an edge, let’s set up an example that’s as streamlined as slot odds can get, a game of the type used in the early decades after Charles Fey invented the three-reel slot machine in 1895. A hypothetical three-reel slot game with one 7, two bars, three cherries and four watermelons per reel would have 1,000 possible combinations and return 83.2 percent to players with this pay table.
IN OUR SAMPLE GAME:
- Each of three reels has 10 symbols, Blackjack White 3 Slots Machine. Each reel has one 7 – that’s the top jackpot symbol.
- Each reel also has two bars, three cherries Blackjack White 3 Slots Machine four watermelons.
- There are 1,000 possible three-reel combinations – 10 symbols times 10 symbols times 10 symbols.
- Only one combination – or 1 x 1 x 1 – will be three 7s.
- Eight combinations will be three bars, 27 will be three cherries and 64 will be three watermelons.
- 900 of the 1,000 combinations mix different symbols.
If the game paid at true odds, then the payoffs Blackjack White 3 Slots Machine be set up so that each 1,000 coins wagered would bring 1,000 coins in payoffs. One way to do that would be to have payoffs of 170 coins on three 7s, 30 on three bars, 10 on three cherries and 5 on three watermelons. But the casino must have an edge, or it couldn’t pay the bills and offer the Blackjack White 3 Slots Machine. So instead it pays 160 on three 7s, 25 on three bars, 8 on three cherries and 4 on three watermelons. Multiplied by the frequency of wins, those payoffs total 832 coins. By paying less than the true odds of the game, the machine has a payback percentage of 83.2 percent, or a little less than today’s 1- cent games.
SLOTS TODAY
Modern slot machine or online slots odds work in much the same way, except that the math is more complex for several reasons:
- Random number generators work from much larger number sets, leading to exponentially greater possibilities.
- Many more than four reel symbols are actually used.
- Most modern slots have more paylines than the one line in the sample slot above.
- Game programmers have to account for the effect of bonus events.
SLOTS EXAMPLES AND EXPLANATIONS
In the classic WMS Gaming video slot Super Jackpot Party, there are eight reel symbols that form winning combinations, plus the noisemaker and party guy symbols that launch a bonus event. All of the symbols need to be assigned sets of random numbers, and payoff values assigned to three- four- and five of a kind winners. That makes calculations much more complex than in our example game above.
The number of paylines also complicates the math. Even if there’s only one jackpot symbol on each reel, a 30-line game means there are 30 chances to line Twisted Circus slot libero gioco demo those symbols in a winning combination, instead of just one. So it goes for every possible combination – programmers have to account for each combination 30 times.
As for bonus events, nearly all modern slot machines have events in which regular play stops, and with no further wagers, you get a spin of a bonus wheel, a pick’em event, free spins or some other extra. Bonus event payoffs have to be included in the calculation of the game’s overall return.
OUTSIDE LOOKING IN
We can’t see the random numbers being generated, and it’s those numbers that really determine whether we win. In fact, there’s a list of things we can and can’t see that are important to our chance of winning.
- We can’t see the odds of the game.
- We can’t tell if one machine is higher paying than another.
- We can see a machine’s pay table, and that gives us a clue to volatility.
- We can see what kinds of bonuses are offered, and that also is a volatility clue.
Casinos don’t post payback percentages on individual games, and there’s no way for a player to calculate the odds since all the random number details are regarded as proprietary and not revealed. Even on different machines with the same game, we don’t know if the paybacks are the same. Game manufacturers make several versions of the same game available to casino operators, and each version has its own payback percentage. Two machines can look identical, but have different payback percentages.
However, a machine with a large top jackpot gives back less on smaller wins than a game with a smaller top prize, and that means the big jackpot games usually are more volatile. That’s not always the case – the big jackpot can be rare enough that the game still has a normal percentage of lower payoffs, but it’s a starting point.
In addition, games with free spin bonuses are more volatile than games with pick’em bonuses. Volatility matters in choosing what you want out of a game. Are you the type of player who wants to maximize chances at a really big win and are willing to accept that fast, bankroll-eating losses are part o f the game? Then you want a high-volatility game.
Would you rather have a game that gives frequent small wins and extends your playing time, but rarely pays big? Then you want a low-volatility game. But regardless of whether the game you choose has high volatility, low volatility or something in between, you can be sure the house has taken an edge with payouts that are less than the true odds of winning your bet.
KEY TAKEAWAYS
- Casinos have an edge on slot machines because winners are paid less than true odds.
- Slot odds are mathematically complex because of the number of possible outcomes and the different paybacks per winner.
- You can’t look at a slot game and tell the odds. In fact, two identical-looking games can have different odds.
- Looking at a machine can give you a clue as it its volatility, and that can help in choosing a game.
When a casino buys a slot machine from a manufacturer, Blackjack White 3 Slots Machine, it can choose from a variety of targeted payback percentages, Blackjack White 3 Slots Machine. The manufacturer might make the same game available in 87- 89- 91- and 93-percent versions, and it’s up to the operator to choose which works best Blackjack White 3 Slots Machine game mix and for its competitive position.
That the games have targeted payback percentages in their programming leads to misconceptions from players. A common theme in my email over the last 20 years has been, “How can games be both programmed and random? The programming must keep them on track for the percentage.”
The short answer is that slots are programmed for a target percentage in the same way table games are: Odds of the game are set so they will naturally lead to an expected payback percentage.
A TABLE ANALOGY
Let’s use roulette as an example, because the math is uncomplicated.
- A double-zero roulette wheel has 38 numbers – 0, 00 and 1 through 36.
- The odds against any specific number coming up on any spin are 37-1.
- The casino pays only 35-1 on any winning single number.
- The two-unit difference between 37-1 odds and 35-1 payoffs is kept by the house.
- Divide that two-unit difference by 38 possibilities and you get 0.0526, for a 5.26- percent house edge.
In that way, roulette is “programmed” so that in the course of thousands of wagers, the house will keep 5.26 percent. Results can be random. The same number can turn up three or four or five times in a row. But over time, the odds of the game lead to that percent-edge.
SLOT “WHEELS”
What if instead of reels with symbols and results driven by a random number generator, we set up a slot-like game with slot-like payoffs by using a series of roulette-like wheels?
- Let’s say we line up three roulette-type wheels, each marked into 100 segments.
- We mark each segment with a slot symbol. Each wheel gets one 7, five bars, 10 cherries and so on.
- We have a dealer spin and drop a ball on each wheel.
- The total number of three-wheel combinations is 100x100x100, or 1 million.
That’s the same number of possible combinations you’d get on a slot machine if the random number generator was working with sets 100 numbers for each reel.
From there, it’s easy to calculate the number of possible combinations that have the ball landing in the same symbol on each wheel. For the 7, since there is only one on each wheel, it’s 1x1x1 – there is only one three-7s combination. For bars, it’s 5x5x5, or 125 out of the million total combinations. For cherries, it’s 10x10x10, or 1,000 three-cherry combos.
Note that we’re not using computer software here. We’re using physical equipment, but it’s giving us the equivalent of “programmed” combinations and odds. That’s Blackjack White 3 Slots Machine how the odds work on modernized computerized slot machines. They don’t force a game to pay an exact percentage, they just let the normal odds of the game drive long-term results to an expected percentage, the same way table games do.
PROGRAMMED VS. RANDOM, FAQ
The notion that slots are both programmed and random can be difficult to fathom. Confusion over slot programming has jammed my email box for years. Here are some of the questions readers ask most often.
A. “Random results” is not the same as saying “equal results.” A game doesn’t have to be programmed so that a jackpot symbol shows up as often as a blank space, or a bonus symbol as often as a cherry.
The odds of the game are set so that blank spaces will show up more often than winning symbols and small winners will show up more often than big winners. On three-reel slots, Blackjack White 3 Slots Machine, that will lead to there being more losing spins than winners, and on five-reel video games it will lead to more “wins” for amounts less than the size of your bet than bigger winners. The programmer sets the odds of the game, and then lets random chance take its course.
A. Streaks are a normal part of the probability of the game. Let’s take a three-reel game with a 12% hit frequency -- you’ll have a winner an average of once per 8.333 spins. On your first spin, there’s an 88% chance it’ll be a loser. There’s a 77% chance you’ll lose two in a row, 68% chance you’ll lose three in a row, and so on.
At 20 in a row, there’s still a 7.8% chance of every spin being a loser. That’s easily within normal probability. Anyone playing a machine with a 12% hit frequency for very long will have streaks of 20 or more losses.
A. Your choices do make a difference in pick’em-style Blackjack White 3 Slots Machine events, but not in any way you can predict or control. The programmer knows that over a very long time, the bonus even will yield an average payback.
Let's make up a simple slots bonus event, in which you pick one of three symbols to reveal a bonus award. If you touch one symbol, you get 25 credits, if you touch a different one, you get 50, and if you touch the other you get 75. You don’t know which symbol hides each award, so your results are random. However, over a very long time, you’ll get each award about a third of the time, so will average 50 credits.
The programmer can build that average into calculations for the payback percentage. You have a random result contributing to odds that drive paybacks into a long- term average – the same as on the reel-spinning part of the slot game, and the same way table games work.
- Slot machines have targeted payback percentages built into their programming, but results are random.
- Programmed percentages on the slots work in the same way as Blackjack White 3 Slots Machine on the tables – the odds of the game lead to expected returns.
- Random results are not the same as equal results. Odds are set so big winners turn up less often than other combinations.
With some rare exceptions, Las Vegas-style slot machines with random number generators are not designed to be tests of skill. There is no strategy that can overcome the house edge.
Games are not beatable in the long run. Blackjack White 3 Slots Machine could be a change coming as both brick-and-mortar casinos and online operators try to reach out to the Millennial generation. The State of Nevada legalized fully skill-based electronic games in 2015, and it’s expected some games will make their way onto casino floors in 2016. In some international markets, skill already is part of the mix. Japanese pachinko parlors offer games known as pachisuro, a blend of slot game play and traditional pachinko, and skillful play may improve your results. Still, Las Vegas is the trend-setter in slot development, and its random number generator slots are designed to so the house can count on its edge. Even so, a few beatable games have made it to casino floors.
BANKED BONUSES
In the mid-to-late 1990s there were a flurry of games where you could collect coins or symbols on a video screen until you reached a trigger point for a bonus award. Players in the know could look for machines that were already part way toward slots free bonus territory, and play only when enough of the trigger was completed to give the player an edge. Such games are rare today.
In a casino with older equipment, you still might spot such games occasionally.
Here’s how they worked:
Piggy Bankin:
This WMS Gaming three-reel slot was the banked Blackjack White 3 Slots Machine trend-setter. Piggy Bankin’ had a Dotmation screen in the top box, above the mechanical reels. Every time the reels showed three blank spaces, a coin was added to a piggy bank animated in orange dots. When the Break the Bank symbol landed on the payline, an animated hammer broke the bank, and the player collected the amount displayed. It was soon discovered that if you played only with enough coins in then bank, you had an edge.
Racing 7s:
Before taking a full plunge into video, IGT had its “Vision Series” with a color Blackjack White 3 Slots Machine panel in the top box. Racing 7s featured red, white and blue 7s on a track. Each time a corresponding 7 would land on the payline in the main game, that color 7 would move a notch closer the finish line. To get an edge, you looked for a screen with 7s already close to the finish and a bonus payout.
Fort Knox and Buccaneer Gold:
Silicon Gaming, no longer in business, offered several games with banked bonuses.
On Fort Knox, if five numbers in a 10-digit code had already been solved through reel spins, you had an edge. Once the full code was solved, the vault would open for your bonus. In Buccaneer Gold, the object was to collect five daggers sticking in the ship’s rail. If there already were three or four daggers when you started, you had an edge.
S&H Green Stamps:
This was Bally Technologies’ entry into the banked bonus field. During play, you’d collect Green Stamps as they landed on the video reels. If you filled a book of 1,200 stamps, you’d go to a slots bonus event. The trick was to look for machines with 600 stamps or more already in the book. At that level, the player had an edge. In casinos with all new equipment, you won’t find these games. In casinos with Gingerbread Joy Slots Machine equipment, it’s possible. More important than the specific games is that you understand that if you ever see such a Blackjack White 3 Slots Machine, banked game, starting close to the finish improves your odds.
JACKPOT HUNTING
A number of players over the years have told me they beat the slots by looking for larger than usual progressive jackpots. It’s a method that works better on video poker where the house edge on the base game is smaller than on the slots. Slot payback percentages are low enough that even what looks like an oversized jackpot may not be enough to overcome the full house edge. Still, if you always wait to play a game until its jackpot is a certain size, you will be playing a game with a lower house edge than if you played for lesser amounts.
Here’s the method a jackpot-hunting player relayed to me:
- She starts by making daily rounds and charting jackpot amounts on different machines.
- Of the machines she tracks, she notes the payoff amount when someone wins the jackpot.
- Over many readings, she gets an idea of the average size of the jackpot when it hits.
- She then plays only when the jackpot reaches that average. For example, if the jackpot starts building from a $1,000 base and her chart of dozens of jackpots or more shows it hits at an average of about $2,500, Blackjack White 3 Slots Machine, then she starts playing the game only when the jackpot is $2,500 or more.
JACKPOT HUNTERS, BEWARE
If you’re going to play such games anyway, there’s no harm and some gain in delaying your play until the jackpot exceeds a targeted amount. However, profits are not guaranteed.
- Knowing the average size of the jackpot does not tell you the break-even point.
- There is no guarantee that you’ll be the one to hit the jackpot.
- Waiting for the jackpot to be a certain size does not increase your chances of winning the jackpot.
Let’s expand on that a little. Imagine a game where the jackpot usually hits at about $2.500. Unbeknown to you, the jackpot has to reach $5,000 before the game’s return reaches 100 percent. That means even if you start playing only when the jackpot is $2,500 or more, you still are playing a game on which the house has an edge. Waiting does ensure that when you do hit the jackpot, your average payout will be higher than if you started playing at the base level.
So if you’re jackpot hunting, good luck, but be aware there are pitfalls as well as big rewards.
SKILL-BASED BONUS EVENTS
Chapter 5, BONUS EVENTS, will deal more extensively with skill-based events, Blackjack White 3 Slots Machine. For now, understand that even though fully skill-based gaming has not yet launched in Nevada, there are games with skill-based bonuses. Among those marketed in recent years are IGT’s Centipede, where you play a version of the old arcade game in your bonus event, and GTECH’s Zuma, based on the popular online game.
Though your skill makes a difference in these games, they are not beatable slots. Even if you’re a Centipede grand master, the house still has an edge. With some variation by jurisdiction, a maximum of 4 percent of a game’s overall payout can be based on skill, and the house edge is high enough that getting the full 4 percent will not take you into profitable territory.
KEY TAKEAWAYS
- As games that are not strategy-driven, most slot machines are not beatable in the long run.
- Banked bonus games offer an opportunity to get an edge, if you see that you’re already part way toward triggering a bonus.
- There might be profit opportunity in games with progressive jackpots, but there’s no certainty.
- Your skill matters in skill-based bonuses, but expertise doesn’t give you an edge on the games.
Question 1: Does the house gets an edge on slots by blocking winning combinations?
No. The house gets an edge by paying less than the true odds of winning on slots.
Question 2: On a mechanical slot with three reels and 10 symbols on each reel, how many possible three-reel combinations are there?
1,000 possible combinations.
Question 3: How many reel combinations are possible on modern slots with video reels or virtual reels?
Slots can be programmed with Blackjack White 3 Slots Machine number of slots on a virtual reel or video reel, so there can be as many reel combinations as the game designer needs.
Question 4: Do identical-looking machines always have the same payback percentages?
No, identical-looking machines don’t always have Blackjack White 3 Slots Machine same payback percentage. You can’t tell a game’s odds by looking from the outside.
Question 5: Do the slot payback percentages are “programmed” only in that the odds of the game are set to lead to a desired payback percentage?
Yes. Slot payback percentages are “programmed” only in that the odds of the game are set to lead to a desired payback percentage.
Question 6: Does randomness mean all symbols must turn up on an equal portion of spins?
No. Results can be random while still setting the odds so some symbols occur more often than others.
Question 7: Do long winning or losing streaks defy the odds of the games?
No. Long winning or losing streaks are part of normal probability.
Question 8: On most slots, is there an opportunity to overcome the house edge and be consistently profitable?
No. Most slots do not offer an opportunity to overcome the house edge and be consistently profitable.
Question 9: What is a “banked bonus”?
A banked bonus is an event in which you collect representations of coins or symbols until you have enough to trigger a bonus event.
Question 10: Does waiting until a progressive jackpot reaches a certain size increase your chances of winning the jackpot?
No, until a progressive jackpot reaches a certain size does not increase your chances of winning the jackpot, but it increases your average payout when you win the jackpot.
Written by John Grochowski
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